ForceFeedbackSlider (FFS) is a platform for multi-factor, one-dimensional input-output. Physics education often relies on the visualization of theoretical laws. While Java animations are widely used, they lack user interaction. We propose a haptic device that invites users to interact with the laws of physics. Based on an in-house design – first, analog, and later, digital HW – we have developed a prototype simulating a catapult’s operation. A second application enables direct interaction with playback loops. We have completed a collaboration with the Harvard Medical School, where we explored medical applications of the FFS technology, as it may effectively analyze multi-objective optimization problems. We are now developing our second generation of interactive sliders, investigating data physicalisation and exploration.
Project partner and sponsor: Joacim Forssell, ALPS ELECTRIC CO., LTD., Japan/Sweden
Publications or Reports
- R. Gabriel, J. Sandsjö, A. Shahrokni, and M. Fjeld. 2008. BounceSlider: Actuated Sliders for Music Performance and Composition. Proceedings of the 2nd International Conference on Tangible and Embedded Interaction (TEI 2008). PP. 127-130.
- Martin Schrittenloher. 2007. Haptic Support for Remote Communication and Collaboration. A Modular Framework for the FFSlider. MSc thesis report.
- Julio Jenaro. 2007. Digital Force Feedback Slider: Hardware Design and Implementation. MSc thesis report, Electrical Power Engineering, Chalmers.
- Ali Shahrokni. 2007. Digital Force Feedback Slider: Software Design and Implementation. MSc report at CSE, Chalmers.
- J. Jenaro, A. Shahrokni, M. Schrittenloher, and M. Fjeld. 2007. One-Dimensional Force Feedback Slider: Digital Platform. In Proceedings Workshop at the IEEE Virtual Reality 2007 Conference: Mixed Reality User Interfaces: Specification, Authoring, Adaptation (MRUI07). PP. 47-51.
- A. Shahrokni, J. Jenaro, T. Gustafsson, A. Vinnberg, J. Sandsjö, and M. Fjeld. 2006. One-Dimensional Force Feedback Slider: Going from an Analogue to a Digital Platform. (NordiCHI 2006). PP. 453-456.
- T. H. Andersen, R. Huber, A. Kretz, and M. Fjeld. 2006. Feel the Beat: Direct Manipulation of Sound during Playback. Tabletop 2006. PP. 123-124.